When the bar is filled, the player is warped onward to the next level. The player attempts to match gems together, and the resulting matches contribute to a level up bar at the left of the screen. Completing the mini-challenge will award the play extra ticks, and will clear one bad gem from the screen (or when there aren't any, more ticks are awarded.) There are several different modes of gameplay available. In all modes but Challenge, there is also a bonus optional mini-challenge that the player can complete by matching the displayed gems in order. If the same is done when the bar is empty, the multiplier decreases by 1. The multiplier tick bar will be emptied if a move is made which does not line up three or more gems. Not every move has to form a line of three, but each time a line is formed during a move, a tick will add up to the multiplier bar where every time the bar is filled, the multiplier increases by 1, which multiplies the points earned by matching gems. Instead of swapping two gems, the player rotates a set of four gems clockwise.
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